package com.adjy.pathbuilders.screens;

import android.view.MotionEvent;

import com.adjy.pathbuilders.rendering.GameCanvas;

public interface GameScreen {
	
	public void load();
	
	public void release();
	
	public void input(MotionEvent event);
	
	public void render(GameCanvas mcanvas, float timeElapsed);
	
	public void step(float timePassed);
	
}
